Duskbloods.build

Compendium

Items

20 entries

Goldblood Stake

An aged wooden stake soaked with golden blood. Use to restore HP.

Effect
Fill by collecting Goldblood, which can be gathered primarily from fallen foes.
Lore

Golden blood attunes itself to any Bloodsworn, and is the symbol of the Progenitor, first of all Bloodsworn.

Blood Boluses

Boluses formed by blood.

Effect
Slowly heal HP over time. Effect fades after a certain duration.
Lore

Medicine of questionable veracity that is claimed to contain golden blood. And yet, its blood is a salve to Bloodsworn.

Goldblood Boluses

Medicinal boluses made from golden blood.

Effect
Gradually heal large amount of HP over time. Effect fades after a certain duration.
Lore

Golden blood is a potent elixir for humans too—so it is at times they consort with Bloodsworn, and at other times hunt them down.

Spotted Blood Boluses

These spotted boluses are made by mixing both medicinal and poisonous herbs with goldblood.

Effect
Remedies all manner of status afflictions and purges corruptive effects.

Fire Flask

An incendiary bomb fashioned from a bottle of spirits.

Effect
Throw to set off a raging blaze.
Lore

Fire is essential when hunting vampires at night, if only to briefly distract the teeming rioters from their primal fears.

Mirror Charm

An old mirror that serves as a charm, with a faint light sealed within.

Effect
Release the light to create a shockwave.
Lore

It is a long-held belief that such mirrors can cause vampires and other monstrosities to cower and flee.

Rancor Tooth

A chipped tooth imbued with thick rancor.

Effect
Crush to unleash vengeful spirits.
Lore

Every human age is drenched in rancor, and the dusk only lays it bare.

Scythe of Nikke

Greatscythe fragment enwreathed in eclipse.

Effect
Use to launch eclipse blades.
Lore

Nikke, the executioner doll from Velakia shaped like a winged goddess, is a creation born of Bloodsworn blood.

Bloodsworn Perfume

A perfume said to be made from diluted Bloodsworn blood. Used by members of the Order of Dusk as a lure.

Effect
Use to hone one's focus and sense the nearest Bloodsworn. Effect lasts for a certain duration.

Sigil Perfume

A perfume said to be made from blood let from a sigil. The piercing scent of an unforgettable destiny.

Effect
Use to hone one's focus and sense one's Sigil counterpart. Effect lasts for a certain duration.

Glass Saber

A saber forged of dull glass. An ornamental weapon prized by soldiers and police.

Effect
When used, the saber shatters, readying the effect. Upon landing a hit with a melee attack the effect is activated, and melee attacks are strengthened for a certain duration.

Memorial Stake

A small grave marker in the form of a stake.

Effect
Drive into the ground to revive once at this location upon death.
Lore

Long ago, when a warrior departed for war, a stake was driven into the earth, so that in death at least the soul might find its way back to the homeland.

Locks of Vengeance

A tuft of hair of the dead.

Effect
Turns red with blood when defeated by a Bloodsworn. Use it to transport oneself to the killer's location.
Lore

The tuft's owner never exacted his own revenge, but this blood might achieve some measure of it.

Shackle Charm

A small charm shaped like a shackle, of the type that is given to initiates of the Order of Dusk.

Effect
Heals the HP of kin.
Lore

In all times and places, whenever dusk is settling upon the world, a follower of the Order of Dusk is never far.

Beckoning Black Cat

A small statue of a black cat with a raised paw. This trinket originates in an ancient curse.

Effect
Throw to lure nearby non-Bloodsworn enemies.
Lore

The black cat's meow is an invitation. Perhaps one worth accepting.

Beast Flesh

Beast flesh dripping with blood. The source of the wretched beast plague.

Effect
Consume to temporarily increase attack power and resist enemy interruption.
Lore

This meat, an offering to a nameless ancient god-beast, never festers.

Dark Leap

A bronze fetish enwreathed in darkness.

Effect
Use to leap forward, melting away into darkness.
Lore

It is said the dark leopard ripped apart the flesh of its Bloodsworn master, absorbing his power and acquiring a taste for blood.

Fellowship Medals

Two medals, fixed together, symbolizing the alliances that were once struck between Bloodsworn.

Effect
Use to be transported to a confederate or bloodbound partner.
Lore

The alliance was only fleeting, but that is what made it golden.

Nearle Arrow

What remains of a twisted, broken weathervane with a powerful magnetic charge.

Effect
Throw and hit enemy to switch places with target.
Lore

One night, the small mountain town of Nearle was hit by a magnetic-storm-induced shuffling phenomenon and disappeared from the face of the earth. This weathervane is one of the few existing reminders of the tragedy.

Transmitter

A rusted cuboid transmitter. The cord for the handset is missing, and yet it still makes the connection to another place.

Effect
Use to call in a zeppelin airstrike.
Lore

Long ago, a Bloodsworn traitor rang the house of Lodomerie, summoning their ships to an age of dusk. And so it was, according to legend, that the Sword Lion thus became the ghost of dusk.

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